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Art and Birthday
2010-08-05 22:43:47

I love art. :P I've got two new pieces put up here, though one of them really should have been there quite some time ago. :( Anyway!
I added Jyx and Mippo's images to Lothus's picture page! :D
And yes, I'm 27 now, as of the third. :) Funny how time just keeps marching on!

Yay, new art!
2010-07-27 04:41:36

I finally got to add a bunch of new artwork for Lothus! I've added stuff by Fey, Hufflepuff, No_More_Pain, and InsanelyFreaky. :P Head on over to his picture page to take a look. :)

More art!
2010-05-08 00:30:36

I love character art! :D And I get to put two new pieces up on Lothus's picture page. (I'm seriously considering shifting to a full gallery for it, but haven't actually looked around for one yet. I admit it.)
There's a bust commission from GreenofSpades and then a portrait image from Erde! Make sure you check out their galleries, linked next to the artwork they did!

Also, in randomness, if you're a portrait artist and've been using PatchFusion's new animation export ability, care to drop me a line and let me know what you think of it? This includes suggestions and the like - I'm curious! :D

Bugfix Update: PatchFusion
2010-04-19 18:27:35

Version 2.5.7 has been released!
This version should fix the kitterspeak loop support. It would have been out earlier (sorry!) except that I had a bunch of other things come up. :/ At least, for most people, it probably wasn't as critical as the delay bug.

Bugfix update: ReMapper/MapSearch
2010-04-14 01:02:38

Just the logic error (which, as it's in a shared library, affected them both) fixed in ReMapper and MapSearch. I think. PLEASE report any bugs/unexpected behavior! This one probably would have been found ages ago otherwise. v.v
Also, Fusion's update is still pending because of something else I've got a deadline. My apologies!

Bug Warning
2010-04-10 17:19:01

I don't know how this didn't get reported... (PLEASE, people, report bugs! :( ) but the ReMapper and MapSearch tools have known logic mistakes that make them only cover part of the map. This will be fixed shortly.
Also, PatchFusion's KS engine also has a bug with the loop command. This will be fixed in the next few days, most likely. Serves me right for not testing as many combinations as I could have. :/ Still, it's probably not as bad in practice as the delay thing last time.

Bugfix Update: PatchFusion
2010-04-09 04:59:33

PatchFusion has been updated with a quick bugfix edition. There was a really stupid mistake in the KS engine causing usage of delay steps to affect global speed. This is fixed now!

==V2.5.6 Changelog==
m-Improved delay rounding.
f-Fixed delay/global delay issue in GIF export.

Warning: PatchFusion Bug
2010-04-09 04:34:42

There's a known bug in Fusion's GIF export with the delay command. Sorry about the problem, I'll be fixing it as soon as possible!

Software Update: DragonSpeak Constructor
2010-04-08 01:13:43

This is a quick bugfix update for DragonSpeak Constructor after realizing that I'd managed to break something in the last couple of updates. Whoops. @.@

==1.1.1 Changelog==
Fixed: Line search tool claiming lines can't be found when they exist.
Fixed: Enter press in line search tool not working.

Software Update: PatchFusion 2.5.5
2010-04-07 16:45:38

It was recently brought to my attention (again) that people doing animated work - be it portraits or objects - have trouble showing it off. Converting to an animated gif for display somewhere is a pain. But not any more!
PatchFusion now supports exporting animated GIFs from animating objects, complete with remapping for portrait artists!

Note that I do welcome bug reports - preferably with sample objects that cause the glitch - on any issues with the new GIF export function. :)

==V2.5.5 Changelog==
"It's ALIIIIIVE!"
+-Animated GIF object export target!
+-New Cut/Copy/Paste buttons in the KS editor. Seems not everyone tries rightclicking. :P
--Removed Export Object from main grid rightclicks due to multiple export targets in main menu.
f-Added fixes to handling of truncated FSH files.
f-Extra sanity checks added to draw routines.

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