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<title>Mercenary Enclave Productions: Newsfeed</title>
<link>http://syphor.ne1.net</link>
<description>The latest news on the developments of Mercenary Enclave Productions, makers of PatchFusion and Furnarchy modules.</description>
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<title>Yay, new art!</title>
<link>http://mercenary-enclave.com/news.php?show=185</link>
<description>I finally got to add a bunch of new artwork for Lothus! I've added stuff by Fey, Hufflepuff, No_More_Pain, and InsanelyFreaky. :P Head on over to his &lt;a href=&quot;lothpics.php&quot;&gt;picture page&lt;/a&gt; to take a look. :)</description>
<pubDate>Tue, 27 Jul 2010 04:41:36 +0000</pubDate>
<guid isPermaLink="false">POSTID=185</guid>
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<title>More art!</title>
<link>http://mercenary-enclave.com/news.php?show=184</link>
<description>I love character art! :D And I get to put two new pieces up on &lt;a href=&quot;http://mercenary-enclave.com/lothpics.php&quot;&gt;Lothus's picture page&lt;/a&gt;. (I'm seriously considering shifting to a full gallery for it, but haven't actually looked around for one yet. I admit it.)&lt;br&gt;There's a bust commission from &lt;a href=&quot;http://mercenary-enclave.com/lothpics.php#GreenofSpades&quot;&gt;GreenofSpades&lt;/a&gt; and then a portrait image from &lt;a href=&quot;http://mercenary-enclave.com/lothpics.php#Erde&quot;&gt;Erde!&lt;/a&gt; Make sure you check out their galleries, linked next to the artwork they did!&lt;br&gt;&lt;br&gt;Also, in randomness, if you're a portrait artist and've been using PatchFusion's new animation export ability, care to drop me a line and let me know what you think of it? This includes suggestions and the like - I'm curious! :D</description>
<pubDate>Sat, 08 May 2010 00:30:36 +0000</pubDate>
<guid isPermaLink="false">POSTID=184</guid>
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<title>Bugfix Update: PatchFusion</title>
<link>http://mercenary-enclave.com/news.php?show=183</link>
<description>Version 2.5.7 has been released!&lt;br&gt;This version should fix the kitterspeak loop support. It would have been out earlier (sorry!) except that I had a bunch of other things come up. :/ At least, for most people, it probably wasn't as critical as the delay bug.</description>
<pubDate>Mon, 19 Apr 2010 18:27:35 +0000</pubDate>
<guid isPermaLink="false">POSTID=183</guid>
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<title>Bugfix update: ReMapper/MapSearch</title>
<link>http://mercenary-enclave.com/news.php?show=182</link>
<description>Just the logic error (which, as it's in a shared library, affected them both) fixed in ReMapper and MapSearch. I think. PLEASE report any bugs/unexpected behavior! This one probably would have been found ages ago otherwise. v.v&lt;br&gt;Also, Fusion's update is still pending because of something else I've got a deadline. My apologies!</description>
<pubDate>Wed, 14 Apr 2010 01:02:38 +0000</pubDate>
<guid isPermaLink="false">POSTID=182</guid>
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<title>Bug Warning</title>
<link>http://mercenary-enclave.com/news.php?show=181</link>
<description>I don't know how this didn't get reported... (PLEASE, people, report bugs! :( ) but the ReMapper and MapSearch tools have known logic mistakes that make them only cover part of the map. This will be fixed shortly.&lt;br&gt;Also, PatchFusion's KS engine also has a bug with the loop command. This will be fixed in the next few days, most likely. Serves me right for not testing as many combinations as I could have. :/ Still, it's probably not as bad in practice as the delay thing last time.</description>
<pubDate>Sat, 10 Apr 2010 17:19:01 +0000</pubDate>
<guid isPermaLink="false">POSTID=181</guid>
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<title>Bugfix Update: PatchFusion</title>
<link>http://mercenary-enclave.com/news.php?show=180</link>
<description>&lt;a href=&quot;pfusion.php&quot;&gt;PatchFusion&lt;/a&gt; has been updated with a quick bugfix edition. There was a really stupid mistake in the KS engine causing usage of delay steps to affect global speed. This is fixed now!&lt;br&gt;&lt;br&gt;==V2.5.6 Changelog==&lt;br&gt;m-Improved delay rounding.&lt;br&gt;f-Fixed delay/global delay issue in GIF export.</description>
<pubDate>Fri, 09 Apr 2010 04:59:33 +0000</pubDate>
<guid isPermaLink="false">POSTID=180</guid>
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<title>Warning: PatchFusion Bug</title>
<link>http://mercenary-enclave.com/news.php?show=179</link>
<description>There's a known bug in Fusion's GIF export with the delay command. Sorry about the problem, I'll be fixing it as soon as possible!</description>
<pubDate>Fri, 09 Apr 2010 04:34:42 +0000</pubDate>
<guid isPermaLink="false">POSTID=179</guid>
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<title>Software Update: DragonSpeak Constructor</title>
<link>http://mercenary-enclave.com/news.php?show=178</link>
<description>This is a quick bugfix update for &lt;a href=&quot;furcprojects.php#DSConstruct&quot;&gt;DragonSpeak Constructor&lt;/a&gt; after realizing that I'd managed to break something in the last couple of updates. Whoops. @.@&lt;br&gt;&lt;br&gt;==1.1.1 Changelog==&lt;br&gt;Fixed: Line search tool claiming lines can't be found when they exist.&lt;br&gt;Fixed: Enter press in line search tool not working.</description>
<pubDate>Thu, 08 Apr 2010 01:13:43 +0000</pubDate>
<guid isPermaLink="false">POSTID=178</guid>
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<title>Software Update: PatchFusion 2.5.5</title>
<link>http://mercenary-enclave.com/news.php?show=177</link>
<description>It was recently brought to my attention (again) that people doing animated work - be it portraits or objects - have trouble showing it off. Converting to an animated gif for display somewhere is a pain. But not any more!&lt;br&gt;&lt;a href=&quot;pfusion.php&quot;&gt;PatchFusion&lt;/a&gt; now supports exporting animated GIFs from animating objects, complete with remapping for portrait artists!&lt;br&gt;&lt;br&gt;Note that I do welcome bug reports - preferably with sample objects that cause the glitch - on any issues with the new GIF export function. :)&lt;br&gt;&lt;br&gt;==V2.5.5 Changelog==&lt;br&gt;&quot;It's ALIIIIIVE!&quot;&lt;br&gt;+-Animated GIF object export target!&lt;br&gt;+-New Cut/Copy/Paste buttons in the KS editor. Seems not everyone tries rightclicking. :P&lt;br&gt;--Removed Export Object from main grid rightclicks due to multiple export targets in main menu.&lt;br&gt;f-Added fixes to handling of truncated FSH files.&lt;br&gt;f-Extra sanity checks added to draw routines.</description>
<pubDate>Wed, 07 Apr 2010 16:45:38 +0000</pubDate>
<guid isPermaLink="false">POSTID=177</guid>
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<title>Minor Update: DragonSpeak Constructor</title>
<link>http://mercenary-enclave.com/news.php?show=176</link>
<description>Just a packaging update here, it now includes the DS lines from Furcadia version 28b. :)&lt;br&gt;There's no changes in the software itself at the moment.</description>
<pubDate>Fri, 02 Apr 2010 00:35:02 +0000</pubDate>
<guid isPermaLink="false">POSTID=176</guid>
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<title>Software Update: DragonSpeak Constructor</title>
<link>http://mercenary-enclave.com/news.php?show=175</link>
<description>Version 1.1.0 of &lt;a href=&quot;furcprojects.php#DSConstruct&quot;&gt;DragonSpeak Constructor&lt;/a&gt; has been released! Lots of neat new wizards in this one.&lt;br&gt;&lt;br&gt;==Version 1.1.0 Changelog==&lt;br&gt;Added: Moving the splitters now updates as you drag.&lt;br&gt;Added: Line help system now supports escaped (\n) newlines!&lt;br&gt;Added: DS Level support, to go with the new keys format.&lt;br&gt;Modified: DS Line Help is now in a new tab on the sidebar.&lt;br&gt;Modified: Somewhat different keys.ini format with CSV-based entries.&lt;br&gt;Modified: No longer yells when it can't find help ini file. (You just get no line help, naturally. :P)&lt;br&gt;Modified: Internal structure changes to line list handlers.&lt;br&gt;Modified: Defaults to layout closer to default DSEditor.&lt;br&gt;Modified: Horizontal line list now goes UNDER the sidebar, so more text is visible.&lt;br&gt;Wizards: Fixed: Credits of Summon Furre script to Darvon Mitsumura&lt;br&gt;Wizards: Added: &quot;Chat/Emote Sounds&quot; by Darvon Mitsumura&lt;br&gt;Wizards: Added: &quot;Share Check&quot; PS and non-PS versions, by Darvon Mitsumura&lt;br&gt;Wizards: Added: &quot;List Furre Locations&quot; by Darvon Mitsumura&lt;br&gt;Wizards: Added: &quot;Smart Anti-Spam&quot; by Darvon Mitsumura&lt;br&gt;Wizards: Added: &quot;Join Furre&quot; by Darvon Mitsumura&lt;br&gt;Templates: Added: &quot;Pickup Ungettables&quot; by Darvon Mitsumura</description>
<pubDate>Sat, 20 Mar 2010 04:20:00 +0000</pubDate>
<guid isPermaLink="false">POSTID=175</guid>
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<item>
<title>Art!</title>
<link>http://mercenary-enclave.com/news.php?show=174</link>
<description>Whee! Added some more art to Lothus' page. :P This makes me happy!&lt;br&gt;In other news, I'm slowly working on some changes to DSC, we'll see where that goes. Should involve a bit of a format change to the line list data file.</description>
<pubDate>Wed, 10 Mar 2010 18:17:46 +0000</pubDate>
<guid isPermaLink="false">POSTID=174</guid>
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<item>
<title>Software Update: DragonSpeak Constructor</title>
<link>http://mercenary-enclave.com/news.php?show=173</link>
<description>&lt;a href=&quot;furcprojects.php#DSConstruct&quot;&gt;Dragonspeak Constructor&lt;/a&gt; has been updated to version 1.0.9. This adds a few small functions and includes a fixed keys database.&lt;br&gt;&lt;br&gt;==1.0.9 Changelog==&lt;br&gt;Added: Insert option to section rightclick menu.&lt;br&gt;Added: Autocomment On/Off options to Section rightclick menu.&lt;br&gt;Added: Line help scrolls when too small for content text.&lt;br&gt;Modified: Button enable/disable with sections.&lt;br&gt;Keys: Fixed missing 1:78 and a couple of other minor changes.&lt;br&gt;Keys: Fixed variable max length warning.</description>
<pubDate>Thu, 11 Feb 2010 05:28:36 +0000</pubDate>
<guid isPermaLink="false">POSTID=173</guid>
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<item>
<title>Fwee!</title>
<link>http://mercenary-enclave.com/news.php?show=172</link>
<description>Yay for some new art! I should have put one of these up a bit ago, but hey. There's two new items - from Albarn and Ulario - on Lothus' &lt;a href=&quot;lothpics.php&quot;&gt;pictures&lt;/a&gt; page. ^^&lt;br&gt;&lt;br&gt;Also, for those who monitor this feed because of Furnarchy, there's now a set of working Memlocs on the &lt;a href=&quot;http://proxy.entwinedstudios.com/forums/&quot;&gt;Furnarchy forums&lt;/a&gt;. Go get them! Be aware they do REQUIRE use of the current major release of Furnarchy, though.</description>
<pubDate>Mon, 08 Feb 2010 21:51:45 +0000</pubDate>
<guid isPermaLink="false">POSTID=172</guid>
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<title>Software Update: DragonSpeak Constructor</title>
<link>http://mercenary-enclave.com/news.php?show=171</link>
<description>Alright! As promised, with the new Furcadia update comes an update for &lt;a href=&quot;furcprojects.php#DSConstruct&quot;&gt;DragonSpeak Constructor&lt;/a&gt; as well. &lt;br&gt;Mostly stuff related to the new constructs in the language, but there's a few fixes there too.&lt;br&gt;&lt;br&gt;==Version 1.0.8 Changelog==&lt;br&gt;Added: String Variable highlighting.&lt;br&gt;Added: String Variable scanning for Varscanner.&lt;br&gt;Added: Custom color for String Variables.&lt;br&gt;Added: Ball-of-string (hah) icon for string DS. Could use an update later, though.&lt;br&gt;Fixed: Variable scanner glitches and not-quite-accurate pinpointing on certain tests.&lt;br&gt;Keys: Added new V28 DS lines.&lt;br&gt;Keys: Fixed a couple of line omissions and several exact texts.</description>
<pubDate>Thu, 21 Jan 2010 02:57:07 +0000</pubDate>
<guid isPermaLink="false">POSTID=171</guid>
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